Modo 501 Brochure

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    2525 East Charleston Road, Mountain View, CA 94043 Visit our Gallery at www.luxology.com

    World-class features

    from start to finish

    modos hybrid polygon/SubDmodeler is one of the worldsgreat modelers, allowing

    rapid ideation of virtually

    any manmade or organic

    shape. Integrated sculpting

    tools let you add both fine

    and coarse details to push,

    pull and carve your model. 3Dpainting tools make texturingyour models a pleasure.

    modo also lets you animate

    anything in your scene

    -- ideal for architectural

    walk-throughs and dynamicproduct presentations.

    Physically-based renderer delivers realisticimages and movies

    modo is equipped with a world class renderer that is blazinglyfast and threaded for up to 32 cores; letting you render up to

    100,000 pixel wide images with trillion polygon detail. You canrender on up to 50 workstations with a single license of modo.

    Preview Renderer revolutionizes 3D production

    Your creativity flows in modo. No longer do you have to wait fora separate rendering process to complete in order to visualizeyour final results. As you create in modo, the Preview Rendererworks tirelessly to progressively render your scene to near finalquality, so you can see every modeling, lighting and material

    change immediately. This is a game-changing way to work, asit speeds up your workflow by eliminating the interruption of

    numerous test renderings.

    Kits = Packaged Productivity

    Accelerate to final image faster

    with one of the optional Kits

    available from Luxology. Select theKit you need to add photographic

    studio lighting, outdoor scenes or

    extensive libraries of materials and

    even splashes to your modo workflow.

    modo 5013D software for PC and Mac

    modo is artist-friendly 3D software that combines modeling, sculpting, painting, animationand rendering in a fused workflow. modo is used daily by a worldwide community of

    artists and designers working in advertising, package design, game development, film

    and broadcast, architectural and design visualization, and education.

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    modo 501What can you do with modo?

    Model virtually any object

    Sculpt and add detail to organic shapes

    Paint on your designs in 3D

    Add photographs or procedural textures

    Animate moving parts and cameras

    Render final results to image or movie

    Get the latest features

    30-40% faster rendering

    Pixar Subdivision surfaces

    Multi-res sculpting

    1Click modeling tools

    Ray-traced viewports

    Stereo support

    New 2D and 3D procedural textures

    Visual animation rigging tools

    Join the modo community

    Our online community is one of the best things about using modo. Log in anytime to share techniques orget tips on how to use modo. Get access to free assets and explore the Gallery to see what modo users

    around the world are creating.

    Thanks to modo artists Fabien Barrau (car in garage images), Chris Tyler (kitchen), Yazan Malkosh (materials),

    Josh Kitney (female image), Clive Biley (tree root), Alex Pavlovich (soldier), Carl Lyttle/moofe (racecars), RyanDrue (can and picker) and Alfredo Joel Martiz Jaen (photograph to left).

    This image renders over 3X faster in modo 501 compared to modo 401.

    Please visit www.luxology.com

    Macintosh

    Mac OS X 10.6 or later (32 and 64bit)

    Intel processor(s)

    2GB available hard disk space

    2GB of RAM

    OpenGL accelerated graphics card capable of at least 1280x800 resolution

    Mouse or pointing device (pressuresensitive tablets supported)

    Windows

    Windows 7, Vista, and XP (32 and 64bit)

    2GB available hard disk space

    2GB of RAM

    OpenGL accelerated graphics card capable of at least 1280x800 resolution

    Mouse or pointing device (pressuresensitive tablets supported)

    modo includes licenses for BOTH Windows and Mac