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8/7/2019 Modo 501 Brochure
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2525 East Charleston Road, Mountain View, CA 94043 Visit our Gallery at www.luxology.com
World-class features
from start to finish
modos hybrid polygon/SubDmodeler is one of the worldsgreat modelers, allowing
rapid ideation of virtually
any manmade or organic
shape. Integrated sculpting
tools let you add both fine
and coarse details to push,
pull and carve your model. 3Dpainting tools make texturingyour models a pleasure.
modo also lets you animate
anything in your scene
-- ideal for architectural
walk-throughs and dynamicproduct presentations.
Physically-based renderer delivers realisticimages and movies
modo is equipped with a world class renderer that is blazinglyfast and threaded for up to 32 cores; letting you render up to
100,000 pixel wide images with trillion polygon detail. You canrender on up to 50 workstations with a single license of modo.
Preview Renderer revolutionizes 3D production
Your creativity flows in modo. No longer do you have to wait fora separate rendering process to complete in order to visualizeyour final results. As you create in modo, the Preview Rendererworks tirelessly to progressively render your scene to near finalquality, so you can see every modeling, lighting and material
change immediately. This is a game-changing way to work, asit speeds up your workflow by eliminating the interruption of
numerous test renderings.
Kits = Packaged Productivity
Accelerate to final image faster
with one of the optional Kits
available from Luxology. Select theKit you need to add photographic
studio lighting, outdoor scenes or
extensive libraries of materials and
even splashes to your modo workflow.
modo 5013D software for PC and Mac
modo is artist-friendly 3D software that combines modeling, sculpting, painting, animationand rendering in a fused workflow. modo is used daily by a worldwide community of
artists and designers working in advertising, package design, game development, film
and broadcast, architectural and design visualization, and education.
8/7/2019 Modo 501 Brochure
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modo 501What can you do with modo?
Model virtually any object
Sculpt and add detail to organic shapes
Paint on your designs in 3D
Add photographs or procedural textures
Animate moving parts and cameras
Render final results to image or movie
Get the latest features
30-40% faster rendering
Pixar Subdivision surfaces
Multi-res sculpting
1Click modeling tools
Ray-traced viewports
Stereo support
New 2D and 3D procedural textures
Visual animation rigging tools
Join the modo community
Our online community is one of the best things about using modo. Log in anytime to share techniques orget tips on how to use modo. Get access to free assets and explore the Gallery to see what modo users
around the world are creating.
Thanks to modo artists Fabien Barrau (car in garage images), Chris Tyler (kitchen), Yazan Malkosh (materials),
Josh Kitney (female image), Clive Biley (tree root), Alex Pavlovich (soldier), Carl Lyttle/moofe (racecars), RyanDrue (can and picker) and Alfredo Joel Martiz Jaen (photograph to left).
This image renders over 3X faster in modo 501 compared to modo 401.
Please visit www.luxology.com
Macintosh
Mac OS X 10.6 or later (32 and 64bit)
Intel processor(s)
2GB available hard disk space
2GB of RAM
OpenGL accelerated graphics card capable of at least 1280x800 resolution
Mouse or pointing device (pressuresensitive tablets supported)
Windows
Windows 7, Vista, and XP (32 and 64bit)
2GB available hard disk space
2GB of RAM
OpenGL accelerated graphics card capable of at least 1280x800 resolution
Mouse or pointing device (pressuresensitive tablets supported)
modo includes licenses for BOTH Windows and Mac