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Star Fox™ Zero
1 rmonf oniatIorpIm t nta
maor ontifsiBa Inc
2 cced A s iessorntroCon l s aler
3 iboami
4 cenha tsnmenertIn Etne
5 ntCo lsro rePa alnt
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6 si G emahobA u T t
7 aB s sciymaG e alp
8 tinele atag DingSav d D an
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iboami
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18 rmfo a ontinppSu o Irt
1 rmonf oniatIorpIm t nta
Please read this manual carefully before using thissoftware. If the software will be used by children,the manual should be read and explained to themby an adult.
Also, before using this software, please read thecontent of th Health and Safety Informationapplication on the Wii U™ Menu. It containsimportant information that will help you enjoy thissoftware.
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This software can be used with any of thefollowing controllers once they have been pairedwith the console.
During co-op play , one of the followingcontrollers must be used in addition to the Wii UGamePad.
◆ Only one Wii U GamePad controller can be used.
◆ A Wii Remote™ Plus controller can be used instead ofa Wii Remote controller.
This software supports l inear PCM surroundsound. In order to experience surround sound,sele (System Settings) from the Wii U Menu,choose the TV item, and then change the audio-output type to Surround.
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This software support . You can usecompatible amiibo™ accessories by touching themto the NFC touchpoint () on the Wii U GamePadcontroller.
Using near-field communication (NFC), amiibo canconnect to compatible software to open brand-new ways to interact with your favorite Nintendogames. For more information, visit Nintendo'sof f ic ia l ami i bo webs i te atwww.nintendo.com/amiibo.
◆ Only the game data from one software title can besaved on an amiibo at a time. In order to create newgame data on an amiibo that has existing data fromanother game, you must first delete the existing gamedata. To delete yo e data, open Wii U Menu →System Sett ings ) and then select amiiboSettings.
◆ Data stored on amiibo can be read by multiplecompatible games.
◆ If the data on an amiibo is corrupted and carestored, open Wii U Menu → System Setting )→ amiibo Settings and reset the data.
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Connecting your system to the Internet lets youenjoy the following features:
・Miiverse ・A downloadable demo of the game Star Fox
Guard
◆ See the Internet Connection Requirements section ofthe printed Wii U Operations Manual for moreinformation about the equipment required to connectto the Internet.
◆ For information about Miiverse, refer to the Miiversesection of the Wii U Electronic Manual, which youcan access by pressing hile on the Wii U Menuand then selecting Manu on the HOME Menu.
◆ You must connect to the Internet and set up Miiversein advance in order to access these features.
10
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You can restrict use of the following features byselectin (Parental Controls) from the Wii UMenu.
◆ Access to th is game (as wel l as othergames) can also be restricted through the Game Rating item in Parental Controls.
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The Star Fox™ Zero game is an action-packed,vehicle-based shooter in which you journey todiverse planets across the depths of space,taking down enemies while dodging hails of laserfire, barrages of missiles, and storms of asteroids.
Your aerial fighter, the Arwing, can transform intothe Walker, a land vehicle. Use each form as thesituation demands.
Arwing Walker
Your teammates will accompany you on missionsand assist you in various ways.
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During gameplay, your TV screen and the Wii UGamePad controller screen will each show adifferent view of the action.
◆ Press to swap the screens.
Positioned behind youveh ic l e, th is v ieprovides a wide view othe action
A view from inside thcockpit. Handy whetargeting enemies
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◆ You can activate and deactivate 3D Voice via thepause menu .
Use the GamePamotion controls to movyour aiming reticle anl ine i t up wi th youtarget
Press or to recenter your aiming reticle.
Resetting Your Aiming Reticle
This software uses 3D audio technology. Usingthe GamePad , you wi l l be abl e to hearcharacters' voices as if they were around you.
Over the course of this game, you'll get to pilotseveral different vehicles. While each has slightlydifferent controls, you'll always use the controlsticks (, ) to maneuver and to fire yourlasers.
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This software uses an autosave feature. Progressand mission records (such as the number ofenemy units shot down) will be saved whenever amission is completed.
To delete save data, go t System Settings onthe Wii U Menu and choose Data Management.
◆ Deleted save data cannot be restored, so make
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Main Gam
Trainin
Prologu
Press at the t it lscreen to display thmain menu
◆ Some content will become available only as youprogress through the main game.
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Choose optio
Confir
Cance
Skip cutscene / Shopause men
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Select a stage (planeor sector) to advance tthe mission-selectioscreen
Sel ect a mission tdispatch your team
◆ You can repeat any mission you've cleared as oftenas you wan
◆ The medal ) you've been awarded in amission are shown on this screen.
Missions are generally split into multiple phases.Each phase's mode is predetermined and will beone of the two listed below.
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In this mode, you arable to move f reelwithin a certain area
◆ If you reach the outer boundary of the area, you willautomatically perform a U-turn.
I n t h i s mode, yoadvance along a fixepath.
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If you complete a mission normally, MissionComplete will appear on the screen. If youmanage to achieve specific additional goalsduring certain missions, Mission Accomplishedwill appear on the screen instead.
After you clear a mission, ta to post infolike your mission results to Miiverse™.
I f You Hav e Repl acemenVehicle in Stoc
If You Don't Hava ReplacemenVehicle in Stoc
If your shield gauge is fully depleted oryou fail to fulfil l a mission's objectives, thatmission is failed. What you're able to do nextdepends on whether you have a replacementvehicle in stock.
12
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Shield gauge
Shows how much damage your craft can take.
Hits
This value reflects how much impact you've hadin a battle and rises as you take down enemies.
Items found
an appear only during certain missions.
Press or to launch a highly destructivesmart bomb. It will detonate on impact, but youcan press the button again to detonate it beforeimpact occurs.
Remaining smart bombs
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Drains when boosting, hovering, or braking, butrecovers over time.
Boost meter
Press to open thpause menu. Here yocan check the status oyour teammates, restarthe current mission, anmore. The fol lowingoptions will appear on the Wii U GamePad.
Aiming reticle
Your lasers will pass through thestwo boxes. Use them to line up youshots
These will appear in certain situations.
Marker
◆ Some markers may appear only in cockpit view.
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◆ Extra vehicles, smart bombs, laser upgrades, andother upgrades acquired during a mission are notcarried over to other missions.
14
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A fighter craft built foae r ia l and spaccombat . Use fogeneral movement an to adjust the speed.
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◆ You can invert the vertical-movement controls viathe pause menu .
◆ U-turns and target view are available only in all-range mode .
Ascend/Descen
Tur
Til
Boos
Brak
Barrel rol
Somersaul
U-tur
Fire laser
Fire charge sho
Reset reticl
Transfor
Target vie
Launch smarbom
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◆ After a certain point in the story, the Walkertransformation will become available.
◆ If the Walker can't find a proper foothold, it willautomatically revert back into the Arwing.
A bipedal land vehicleEssentially the same athe Arwing, but with dif f erent movemenscheme
Whi l e dr iving othevehic les , ente r t hpause menu to chec
Mov
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Hold down to chargup energy. During thitime, you can lock oto enemies by targetinthem. If you release thshot while an enemy istargeted, the blast will home in on that target.Let go the moment you lock on for a critical shot,which has increased speed and power.
◆ Press to cancel a target lock.
Tilt and in the same direction (either left orright) simultaneously to turn at an even sharperangle.
Do a barrel roll with / to def lecincoming attacks sucas laser fire.
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If an enemy, boss, omission objec tive imarked wit , yocan hold to focus othat objective in vehiclview. That way, you canfight without losing sight of your target.
◆ Target view is primarily used in all-range mode.◆ Somet imes t a rge t v i ew wi l l be t u rned on
automatically.
Somersault U-turn
Ascend () and boost () at the same timeto perform a somersault. Ascend () and brake() at the same time to perform a U-turn. Forboth of these maneuvers, all it takes is a quickflick of the control sticks.
◆ You can also perform somersaults with andU-turns with .
◆ U-turns can be performed only in all-range mode.10
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This is the Gyrowing'onboard utility robotPress to lower itOnce i t 's on t hground, you can steer iwith .
Direct-i can directly interface with computerterminals it comes in contact with.
Lower Direct-i while positioned directly above abom to pick up the bomb. You can thendrop the bomb by pressing or —it willdetonate on impact.
Certain actions, such as destroying enemies witha charge shot or shooting down already-damaged
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This feature enables you to team up with a friendor family member by splitting control of yourvehicle between two people.
◆ Controls will vary depending on the controllersused.
❶ Select Co-op Play from the mission-selectionscreen.
❷ When prompted, press on Player 2'scontroller. (This controller must be either aWii U Pro Controller or a Wii Remote andNunchuk .)
◆ Please note that in order to do this, Player 2'scontroller must already be paired with the Wii Uconsole .
This player uses the Wii U GamePad and is incharge of shooting. He or she can aim usingmotion controls and fire weapons such as lasers,smart bombs, and charge shots.
This player uses the Wii U Pro Controller or WiiRemote and Nunchuk and is primarily in chargeof piloting. He or she can maneuver the vehicleand can fire lasers, but not smart bombs or
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Scanning supported amiibo enables you to pilotdifferent types of Arwings in the game.
❶ At the stage-selection screen, ta❷ Hol d a compat ib l e ami ibo to the NFC
touchpoint .
Scanning a Fox amiibswaps Fox and hit eamma tes over tRetro Arwings, whicare modeled on thoriginal Arwing featuredin Star Fox on the Super Nintendo EntertainmentSystem™.
Scann ing a Fa l camiibo swaps Fox oveto the Black Arwing. Ihas increased firepoweand can lock on to twtargets at once, butreceives more damage than the normal Arwingwhen hit.
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© 2016 Nintendo
Trademarks are property of their respectiveowners. Wii U is a trademark of Nintendo.
This software product includesAutodesk® Beast™ software, ©2012 Autodesk, Inc. All rightsreserved.
Autodesk and Beast are registered trademarks ortrademarks of Autodesk, Inc., and/or its subsidiariesand/or affiliates in the USA and/or other countries.
3D Sound Effect Socionext Inc.
Powered by Wwise © 2006 - 2016Audiokinetic Inc. All rights reserved.
This software is based in part on the work of the
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TNATROPMI
■Ogg Vorbis・Ogg Vorbis Libraries © 2014, Xiph.OrgFoundationRedistribution and use in source and binary forms,with or without modification, are permittedprovided that the following conditions are met: •Redistributions of source code must retain theabove copyright notice, this list of conditions andthe following disclaimer. •Redistributions in binary form must reproduce theabove copyright notice, this list of conditions andthe following disclaimer in the documentation and/or other materials provided with the distribution. •Neither the name of the Xiph.org Foundation northe names of its contributors may be used toendorse or promote products derived from thissoftware without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THECOPYRIGHT HOLDERS AND CONTRIBUTORS “ASIS” AND ANY EXPRESS OR IMPLIED WARRANTIES,INCLUDING, BUT NOT LIMITED TO, THE IMPLIEDWARRANTIES OF MERCHANTABILITY ANDFITNESS FOR A PARTICULAR PURPOSE AREDISCLAIMED. IN NO EVENT SHALL THEFOUNDATION OR CONTRIBUTORS BE LIABLE FORANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,EXEMPLARY, OR CONSEQUENTIAL DAMAGES(INCLUDING, BUT NOT LIMITED TO,PROCUREMENT OF SUBSTITUTE GOODS ORSERVICES; LOSS OF USE, DATA, OR PROFITS; ORBUSINESS INTERRUPTION) HOWEVER CAUSEDAND ON ANY THEORY OF LIABILITY, WHETHER INCONTRACT, STRICT LIABILITY, OR TORT(INCLUDING NEGLIGENCE OR OTHERWISE)ARISING IN ANY WAY OUT OF THE USE OF THISSOFTWARE, EVEN IF ADVISED OF THEPOSSIBILITY OF SUCH DAMAGE.
Independent JPEG Group.
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0073-552-008-1:adanaC/ASU
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