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Drame Interactif. Nicolas Szilas LINC, Paris 8. Plan. Qu’est-ce qu’une histoire interactive? Le « paradoxe »… Le point de vue Drame Interactif Les approches Une approche! La fin du paradoxe... Le début d’une nouvelle écriture!. histoire vs récit. Définition. histoire interactive = - PowerPoint PPT Presentation
LINC - Equipe "Technologies & Communications"
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Drame Interactif
Nicolas Szilas
LINC, Paris 8
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Plan
Qu’est-ce qu’une histoire interactive?
Le « paradoxe »…
Le point de vue Drame Interactif
Les approches
Une approche!
La fin du paradoxe...
Le début d’une nouvelle écriture!
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Définition
histoire interactive
=
le lecteur modifie l’histoire
histoire vs récit
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Le « paradoxe »
Narration = suite d’événements arrangés par un auteur
Interaction = événements décidés par le lecteur
Qui fait quoi??
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Le drame interactif
Drame = le récepteur perçoit directement les événements de l’histoire
Exemples: théâtre, cinéma, drame radiophonique, BD, jeu vidéo
Drame interactif: le récepteur est un personnage (sur ordinateur...)
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Personnages intelligents– Jeux Vidéos (Creatures, B&W, Sims, etc.)– « Narrative characters » (Univ. Teesside)– Emergence...
(multi)linéarité générique– « Plot points » (CMU, Inesc)– Succession de scènes (B. Majerko, Facade)– Modèle de Propp (Darmstadt)
Simulation– Planification (Liquid Narrative, N. Sgouros)– Description structurale (U. Aalborg, IDtension)
Les approches
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Exemple: Creatures
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Exemple: Creatures
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Exemple: Les Sims
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Exemple: Les Sims
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Exemple: Univ. of Teesside
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Exemple: Univ. of Teesside
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Exemple: Inesc
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Exemple: Façade
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Exemple: Façade
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Exemple: Liquid Narrative Group
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Exemple: Liquid Narrative Group
Plan narratif
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Exemple: Liquid Narrative Group
Plan narratif
+ Modélisation du suspens
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Exemple: IDtension...
L ’approche:
Simuler le récit
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Analogie
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Modèle théorique
Discours
Histoire
Perception
Intention, système de valeurs
Personnages, buts, obstacles, actions,transformation, etc.
Cognitif,emotionnel
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ArchitectureActions Narratives
Joe vole les clefs à Marie Joe accepte de voler les clefs... Anne dissuade Joe de voler les
clefs à Marie
Michel informe Anne queJoe veut voler les clefs à Marie
etc.
Actionsnarratives:InformerInciterDissuaderAccepterRefuserRéaliserCondamnerFéliciter
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Architecture
Monde de l’histoire
LogiqueNarrative
Joe vole les clefs à Marie Joe accepte de voler les clefs... Anne dissuade Joe de voler les
clefs à Marie
Michel informe Anne queJoe veut voler les clefs à Marie
etc.
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Architecture
Monde de l’histoire
LogiqueNarrative
Effets narratifs
Cohérence éthiqueCohérence motivationellePertinenceComplexitéCaractérisationConflit
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Architecture
Monde de l’histoire
LogiqueNarrative
Modèleutilisateur
Séquenceurnarratif
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Architecture
Monde de l’histoire
LogiqueNarrative
Modèleutilisateur
Séquenceurnarratif
Théâtre
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Zoom sur le monde de l’histoirePersonnages
{-X}
Buts
{+Y}
Tâches
XObstacle
Valeurs
-1
0
attt
-1
0
ACTIONSDéciderInformerInciterDissuaderAccepterRefuserRéaliserCondamnerFéliciter
Y
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Cohérence éthiqueCohérence motivationnellePertinenceCharge cognitiveCaractérisationConflit
Réalisme
Suspense, surprise, spectacle…
Cognitifs
Emotions
Zoom sur le séquenceur
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Anna Bill Mme D Joe
{-X}
Témoinrétracté
Avoirargent
Objectifs
vacances {+Y}
Y
Tâches
XPas assez riche
-1
0
attt-1
0
Acheter témoin
Eliminer témoin
Loi
Non
vio
lenc
e
Aller à Bangkok
Voler la banque
Paul Mr D
Exemple 1
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Simulation: conditions initiales
Joe wishes to to change Mr D. ’s testimony
Anna and Bill know thatAnna knows Joe could buy Mr D.Bill knows Joe could kill Mr D.
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Simulation: Deux modes
Automatique
Interactif
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Résultats en automatique (1/2) Anna tells Joe he could try to buy Mr D., the witness Joe accepts Bill tells Joe to kill Mr D. Joe refuses to do that. Joe tells Anna he could kill Mr D. Anna dissuades him to do so! Joe tells Anna he wants to buy Mr D. Anna encourages him to do so Bill encourages Joe to kill Mr D. Joe meets Mr D. He proposes him some money for changing his testimony, but Mr D. wants
a lot of money, and Joe is not rich enough He then decides to get money He tells Anna about it Joe tells Sylvie he could kill Mr D. Sylvie dissuades him to do so!
Anna tells Joe he could try to buy Mr D., the witnessAnna tells Joe he could try to buy Mr D., the witness
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Résultats en automatique (1/2) Anna tells Joe he could try to buy Mr D., the witness Joe accepts Bill tells Joe to kill Mr D. Joe refuses to do that. Joe tells Anna he could kill Mr D. Anna dissuades him to do so! Joe tells Anna he wants to buy Mr D. Anna encourages him to do so Bill encourages Joe to kill Mr D. Joe meets Mr D. He proposes him some money for changing his testimony, but Mr D. wants
a lot of money, and Joe is not rich enough He then decides to get money He tells Anna about it Joe tells Sylvie he could kill Mr D. Sylvie dissuades him to do so!
Bill tells Joe to kill Mr D. Bill tells Joe to kill Mr D.
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Résultats en automatique (1/2) Anna tells Joe he could try to buy Mr D., the witness Joe accepts Bill tells Joe to kill Mr D. Joe refuses to do that. Joe tells Anna he could kill Mr D. Anna dissuades him to do so! Joe tells Anna he wants to buy Mr D. Anna encourages him to do so Bill encourages Joe to kill Mr D. Joe meets Mr D. He proposes him some money for changing his testimony, but Mr D. wants
a lot of money, and Joe is not rich enough He then decides to get money He tells Anna about it Joe tells Sylvie he could kill Mr D. Sylvie dissuades him to do so!
Joe tells Anna he could kill Mr D. Joe tells Anna he could kill Mr D.
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Résultats en automatique (1/2) Anna tells Joe he could try to buy Mr D., the witness Joe accepts Bill tells Joe to kill Mr D. Joe refuses to do that. Joe tells Anna he could kill Mr D. Anna dissuades him to do so! Joe tells Anna he wants to buy Mr D. Anna encourages him to do so Bill encourages Joe to kill Mr D. Joe meets Mr D. He proposes him some money for changing his testimony, but Mr D. wants
a lot of money, and Joe is not rich enough He then decides to get money He tells Anna about it Joe tells Sylvie he could kill Mr D. Sylvie dissuades him to do so!
Anna dissuades him to do so!Anna dissuades him to do so!
Bill encourages Joe to kill Mr D.Bill encourages Joe to kill Mr D.
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Résultats en automatique (1/2) Anna tells Joe he could try to buy Mr D., the witness Joe accepts Bill tells Joe to kill Mr D. Joe refuses to do that. Joe tells Anna he could kill Mr D. Anna dissuades him to do so! Joe tells Anna he wants to buy Mr D. Anna encourages him to do so Bill encourages Joe to kill Mr D. Joe meets Mr D. He proposes him some money for changing his testimony, but Mr D. wants
a lot of money, and Joe is not rich enough He then decides to get money He tells Anna about it Joe tells Sylvie he could kill Mr D. Sylvie dissuades him to do so!
He proposes him some money for changing his testimony,but Mr D. wants a lot of money, and Joe is not rich enough
He proposes him some money for changing his testimony,but Mr D. wants a lot of money, and Joe is not rich enough
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Résultats en automatique (1/2) Anna tells Joe he could try to buy Mr D., the witness Joe accepts Bill tells Joe to kill Mr D. Joe refuses to do that. Joe tells Anna he could kill Mr D. Anna dissuades him to do so! Joe tells Anna he wants to buy Mr D. Anna encourages him to do so Bill encourages Joe to kill Mr D. Joe meets Mr D. He proposes him some money for changing his testimony, but Mr D. wants
a lot of money, and Joe is not rich enough He then decides to get money He tells Anna about it Joe tells Sylvie he could kill Mr D. Sylvie dissuades him to do so!
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Résultats en automatique (2/2)
Joe tells her he is trying to get money He tells Bill too about it Bill inform him that he could rob the bank Joe accepts. He tells Anna he wants to rob the bank Anna encourages him to do it He tells Bill about his intention two Bill encourages to do it He tells Sylvie about his intention Sylvie dissuades him to do so Joe robs the bank, and he is successful He pays Mr D. He obtains the withdrawal of testimony from MR D.
Joe tells Anna he wants to rob the bankJoe tells Anna he wants to rob the bank
Sylvie dissuades him to do itSylvie dissuades him to do it
Anna encourages him to do itAnna encourages him to do it
He obtains the withdrawal of testimony from MR D.He obtains the withdrawal of testimony from MR D.
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Résultats en automatique (2/2)
Joe tells her he is trying to get money He tells Bill too about it Bill inform him that he could rob the bank Joe accepts. He tells Anna he wants to rob the bank Anna encourages him to do it He tells Bill about his intention two Bill encourages to do it He tells Sylvie about his intention Sylvie dissuades him to do so Joe robs the bank, and he is successful He pays Mr D. He obtains the withdrawal of testimony from MR D.
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Résultats en interactif
Premier coup:Anna tells Joe he could try to buy Mr D., the
witness Joe tells Bill he could buy Mr D. Joe tells Sylvie he could buy Mr D. Joe tells Mr D. he wishes to change Mr D.’s
testimony Joe tells Mrs D. he wishes to change Mr D.’s
testimony Joe accepts to buy Mr D. Joe refuses to buy Mr D.
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Résultats en interactif
Deuxième coup:Bill tells Joe to kill Mr D.
Joe tells Anna he wants to buy Mr D. Joe tells Bill he wants to buy Mr D. Joe tells Sylvie he wants to buy Mr D. Joe tells Mr D. he wants to buy Mr D. Joe tells Mrs D. he wants to buy Mr D. Joe tells Anna he could kill Mr D. Joe tells Sylvie he could kill Mr D. Joe tells Mr D. he wishes to change Mr D.’s testimony Joe tells Mrs D. he wishes to change Mr D.’s testimony Joe accepts to kill Mr D. Joe refuses to kill Mr D.
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Commandantneutralisé
émeute
pas_assez_nombreux:nbre amis enfermés<2 nbre amis non enfermés <1
0
-0,5
-1
non_violence
enfermé: ~AVOIR(acteur,crochet);
Exemple 2
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Posséder
{+AVOIR(acteur, chose_convoitee)}
demander
voler
échanger
poignarder
0
-0,5
-1
non_violence
0
-0,5
-1
honnetete
refus_pas_amis:affinité(acteur,possesseur)<0.8
mauvais_orateur:competence(acteur,parler)<0.6
pas_de_couteau: ~AVOIR(acteur,couteau);
reaction_victime
refus_echange:affinité( acteur,possesseur)<0.5
S
Exemple 2
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Le « paradoxe »
Narration = suite d’événements arrangés par un auteur
Interaction = événements décidés par le lecteur
Discours
Histoire
Perception
Intention, système de valeurs
Personnages, buts, obstacles, actions,transformation
Cognitif,emotionnel
Anna Bill Mme D Joe
{-X}
Témoinrétracté
Avoirargent
Objectifs
vacances {+Y}
Y
Tâches
X Pas assez riche
-1 0
attt
-1 0
Acheter témoin
Eliminer témoin
Loi
Non
vio
lenc
e
Aller à Bangkok
Voler la banque
Paul Mr D
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Monde de l’histoire
LogiqueNarrative
Modèleutilisateur
Séquenceurnarratif
Théâtre
Ecrire avec IDtensionParamètres
Surface text
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Retour d’expérience
Monde del’histroire
Logique Narrative
Modèleutilisateur
Séquenceur narratif
Théâtre
Abstraction
Spatial vs temporel
Eclatement entre la structure et la forme
Raisonnement à partir de fragments d’histoires
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Linéarisation / délinéarisation
Representation abstraite de l’histoire
Fragments d’histoire
Expérience Interactive
papier crayon ordinateur
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ConclusionL’histoire interactive est possible
… mais challenge technique:
Agents (très) intelligents
Modélisation complète du récit
Problèmes d’interface
Challenge d’écriture
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Pour en savoir plus...
www.idtension.com
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LiensGénéral:
www.interactivestory.net/links.html
Jeu:
thesims.ea.com/
blackandwhite.ea.com/
Drame interactif
gaips.inesc.pt/teatrix/
www.quvu.net/interactivestory.net/ (Façade)
www.zgdv.de/zgdv/departments/z5/index_html_en
liquidnarrative.csc.ncsu.edu/
www.idtension.com